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Bearbeitet von TJ_Dot: 12/3/2019 3:20:05 PM
6
Are you actually kidding right now with Chaos reach? Like....this has to be a joke. First guy, you missed Second guy, you missed Third guy, rinsed you as you casted and got off a single tick (Yeah, that's Recluse and whatnot, but that's a Recluse problem) Fourth guy, same thing, with a high impact fusion Fifth got Blade Barrage damage resistance as you hit him, saving his life barely for half a second. Sixth was tactical misplacement and you got ripped by two as you killed one. Because of these being mostly your fault, you now think you're in a spot to fight for Chaos to be instakill? Are you serious? The worse thing about it is the camera angle if anything moves to your left or if a wall is behind you, that is what needs to be fixed. The lesser damage resistance to where a fusion can one-shot you is likely because you can easily cancel it after solo supering that guy like an asshole and continuously cheese people when you regen much sooner. 1k is different, being harder to aim in the air, a thinner beam, and it depending on the explosion to do anything. A midair guardian has an easy chance of survival if they away from walls. Direct hits require about the same dose of beam to even cause an explosion on them. Shadowshot already one-shots, know your info. Pulling might get complained AoE, yes, but that's just for consistency. Too bad I'm muted though
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