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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
8/30/2019 5:46:39 PM
14

Should snipers get a bit of a pve buff?

I remember back when bungie was getting around to nerfing whisper they said that snipers pretty much just take the back seat because of it and since then...nothings changed. I know snipers aren't really boss weapons, but I feel like their utility for pretty much anything else is limited because of how precise you have to be to basically get nothing but a shotguns damage they deal to the body. In pve you also can get flinched pretty hard which makes lining up those shots a problem especially for a console user like myself. I have enhanced unflinching on my chest piece and even then the tiniest of dreg shots messes with the aiming too much but I know messing with this would lead to problems in PvP and I would say leave that alone. Some recoil control, I think would be a good buff for the 140s and 72s because they are hard to control sometimes and the stacking flinch doesn't help. And finally I feel like there just aren't any real pve activities to support using them. A lot of activities have areas where the enemies are in a medium sized room and they are always just close enough to fight back with ease. The only place I've ever found snipers particularly useful is in the shattered throne because of how large and open a few places are that you traverse through. The shattered throne is one of the few places where playing with my special weapon load out or primary load out doesn't feel like a waste of time. I think the 140s rpm snipers could use a 15% damage boost and a reduction in recoil (as it is, the flinch paired with trying to maximize fire rate is incredibly difficult, at least on console). 90s could use 15% as well but should have 5 rounds on average from now on without needing magazine perks (This is because they are the most well rounded of the 3 but have the most generally lacking damage because the vast difference in magazine size and fire rate compared to 140s but also too similar magazine sizes to 72 rpm snipers and way too much lower damage, magazine improvements here could go a long way). And finally the 72 rpm snipers could use a 20% buff, as well as a reduction in recoil (the high damage nature is useful, but the lack of fire rate and magazine really hurts the weapon when you miss shots so what they can dish out over their 3 rounds is important). I want snipers to feel just a bit more comfortable to use in my fellow console players hands while giving them a bit more power to help them finish off tougher targets. It's not like they suck...they just don't add the same level of usability that shotguns do.

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