Anyone else noticed if you successfully hit someone with your melee twice they still have the opportunity to trade with you before they fully die? Got in a melee fight with someone usually it's two successful hits to get the kill. Since I started hitting him first I had full advantage because my melee would have hit twice before he could. Yet after I hit him the second time the kill didn't register till after he had got his second melee off and traded with me. Felt kind of robbed since I had the advantage. I should not have died in that situation. Is this due to server lag, or is it an actual bug when you kill someone they still have a few seconds to do whatever? I can't imagine the dev's intended for this to be a possible outcome of a melee 1 to 1 fight.