Self Barricade (Titan)
One-Way Barricade (Titan)
Escapist's Dodge (Hunter)
Thief's Dodge (Hunter)
Warp Rift (Warlock)
Charging Rift (Warlock)
Bearbeitet von Tekred57: 7/22/2019 9:47:11 PMWarlock Suspension Rift- A rift that, when enemies step on, launches them upwards and suspends them in the air. Hunter Illusionist Dodge- Sends an illusion that dodges the opposite direction you do. Titan Movable Barricade- Attaches a barricade to the titan that moves with the titan but covers less area.
Dodging making the enemy’s weapon reload lol? That wouldn’t work considering how largely the radar is. Anyone can see you walking up then doge then rush with shotgun lol
I’m a hunter main. Neither of those dodges should ever see the light of day.
I think we need more class customization, meaning different talents cAn be selected
Not all ideas should be shared.
Some more suggestions: Empowering barricade. Same size as towering barricades. Perhaps semicircular to avoid confusion. Doesn’t block bullets or provide damage reduction but increases damage of ally bullets/projectiles passing through it Blink Dodge. Much faster dodge that confers no bonuses but can be used much more often (like shadestep) Accelerative Rift. Similar OP’s idea. A rift that grants slightly improved reload speed, ads speed, grenade and melee charge (not super) and mobility. (Bonus mobility would last for a few seconds after exiting rift)
Solid ideas. I have a few small kinks to add to that but will do so later on.
Some of these seem... Complex... Though, I am partial to the idea of getting a 3rd variant of each class ability (Honestly, I'd love to see all of Class, Jump and Grenade abilities get 4 variants) My ideas would be something like: [u][b]Hunter:[/b][/u] [b]Scoundrel's Dodge[/b] - Dodge and restore health/gain overshield. (Hunters are very much lacking a way to regain health in their trees, this could be a nice little boost to help them out) [u] [b]Titan:[/b][/u] [b]Fortifying Barricade[/b] - Extra large semi-permeable barricade. Doesn't block attacks, merely reduces their damage. Allies can shoot through it freely. (Something defensive that doesn't also screw you and your team over) [u][b]Warlock:[/b][/u] [b]Accelerating Rift[/b] - Increases allies movement speed and reload speed while inside as well as for X seconds after leaving. (Sort of like a budget Lunafaction for people who don't have (Or run) Lunafaction. Also, something that can be used in PvP without having to be tied to a certain location)
Some of those ideas are a bit game-breaking, but I do like the idea of having an another option for my class ability.