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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von Organic Machine: 6/30/2019 8:06:01 PM

Why is what my dodge does limited by subclass?

I just checked my kills with each subclass to get a sort of gauge for how much I play each. I already knew Nightstalker would be a lot more, but it’s WAY more of an imbalance than I thought. Arcstrider - 9,413 kills Gunslinger - 16,868 kills Nightstalker - 109,239 kills Why is there such a difference? Because I can only cloak with Nighstalker. And only one of those three trees lets me dodge to cloak. I play every RPG or game with RPG elements with survivability in mind. Always have. I can’t tell you how many times me being able to cloak and go revive teammates has helped. I’d be MUCH more inclined to play the other subclasses regularly if my ability to cloak wasn’t limited to Nightstalker. The trees are limiting and rigid. The last thing this series needs is more rigidity. It is already VERY rigid. Is there any hope that the trees might open up? Why are we afforded so little control over our character and overall experience?

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