Reduction/Removal of aim assist on Tempest Strike?
Loving this ability on my hunter but I quite often find it "correcting" my aim when I use it. I'll be running towards a group of 3 enemies to kill them in one strike when I attack and my character does a 45 degree turn to strike a single enemy because they're a little bit closer. It's not a particularly hard ability to aim so could the aim assist for it be toned down a bit?
The ability feels clunky because of that and might even kill us...I was gonna suggest the same thing. Would let us have more control to hit more enemies (hitting multiple enemies by Striking in between them) and be preemptive (Strike in front of a player so he runs into it)