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Meh.
D2 does things better than D1.
Masterworks/Catalysts mainly.
Content wise.... meh.
D1, how much content I ask you is relevant?
4 raids that haven't changed much at all except for Crota.
Are they hard?
No.
Is D2 raids hard?
No.
To me, there is no reason for me to ask for D1, I did everything and I am satisfied, but not in the difficulty aspect. The franchise is still too easy. Read the recent article interviewing raiders on if Destiny raiding could ever be "competitive" like WoW or other MMOs. They all said basically the same thing:
In the raids current set up, no. They aren't hard enough, not enough players with roles, and boss DPS requirements are far to forgiving.
Destiny raiding is easy, really easy. Its good for getting your feet wet into raiding, but even "Prestige/Hard Mode" are nowhere near as hard as their competitors. Give the raid a good raid night and you can clear it. In other games? You may have a week or more per encounter of you learning and mastering the encounters to clear them. The game's PvE content isn't challenging or hard, its just that way if you handicap yourself.
English
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I hope D2 raiding doesn't end being a like MMOS. I got tired of need DPS meters just to raid in EQ2. It should be accessible and fun. Endgame PVE could be challenging but the problem is the game is based around light level rather than tactics.
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DPS requirements? Yeah... that's necessary in all raiding. However, that is only necessary in this day and age for hard mode raiding. Don't want to deal with those kind of requirements? Stick to normal mode. I think that's always been a fair comprimise.