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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
10/6/2018 1:04:43 PM
48

Dungeons and the future of them

So we have already been shown one dungeon, which is the shattered throne. But what if bungie took this idea and ran with it? Imagine they made use of previous content that could have a better conclusion that is much better than what we got? My examples are, panoptes, the vex boss at the end of COO which is in my opinion an amazing looking enemy, seems to be that someone took a lot of time out to make an actual NEW enemy. Imagine somehow panoptes survived by making a copy of itself and the dungeon is about going through the infinite forest to kill him. After all, there are INFINITE possibilities in the forest Hm? Xol can be another one, we have an actual satisfactory end to xol or one of his minions? Xol shouldn’t have been killed off in a strike it’s such a cheap way to do things (especially reusing the fxxxing story mission. STORY MISSION.) This could be a dungeon of going into the depths of mars ice caverns into hive territory to stop xol being reborn or something like that. These dungeons should stay at 3 man fireteams, not everybody has a 6 man fire team ready all the time and these dungeons are an excellent way to give smaller teams a way to get end game rewards! It’ll be especially great for players who are solo and can’t find a huge team because they will most surely have atleast 2 people to play with. What I’m trying to get at is the dungeon idea should be on the same level of challenge and difficulty as the raids, but obviously scaled to be for 3 people going through, there is so much opportunity here! If anyone else has some ideas or suggestions about this then please say, I love the idea of this stuff. Maybe bungie will even take a little peak at this and be inspired?? Who knows.

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