Remember in D1 when everyone would crowd around a green ammo crate to get special ammo? I don't feel more power ammo per person is the answer. More power ammo per team allows the snipers to snipe, the warriors to shotgun and fusion away, and the rocket guys to do whatever it is rocket guys do.
If one guy gets 8 rounds for a sniper and promptly gets blown up by a rocket, now what? The rest of the team will be steam rolled by rockets. Doesn't give the TEAM much of a chance to retaliate.
If the team gets ammo, sniper dude 1 gets disintegrated, rocket guy lands and gets sniped by another team member who also just got ammo, then sniper guy 2 gets shotgunned by rocket dude's team mate who went for a flank because sniper guy can't keep his eye out of his scope. BUT WATCH OUT! Fusion bro just mapped shotgun dude with Main Ingredient. See? Exciting.
I'll get off my pedestal. What are your thoughts and/or opinions on this? Better or worse?
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback
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Anything they can do to help average and bad players get more kills and have more fun is what is needed. We are losing players month after month More power ammo More supers More grenades Less invis Less radar More no skill weapons like Colony All those things help the 80% of players who aren't good get more kills