I see posts where people are excited to get them or have gotten the combo they were hoping for and I get it can be fun to get the new shiny item type, but I can't help feeling "this is it?" the entire time. As far as I can tell it's just a small boost to normal weapon stats such as handling, range, etc - and I get that that can be nice, especially on certain weapons, but it just doesn't really seem to compensate enough for the static loot?
I just don't see this "fixing" anything. I'm a strong believer that the game will never reach its full potential with all gear being the same, and this just seems like such a minor, trivial change. I don't feel nearly as incentivised to grind (compared to D1) nor do I feel like they are contributing anywhere near what they did before. It just... it seems like the absolute bare minimum possible for Bungie to be able to say "we did something you wanted!".
I'm really, really not trying to complain just for the sake of it and I know there are PLENTY of other, bigger issues with the game... it just feels like this was the patch that was meant to fix some of our larger concerns and that it isn't going to do that. It feels like in ten years this franchise will be best when played in reverse; starting with the last game, then this one, and ending with D1. It's crazy that taking that route will actually give you new and more exciting content as you move between games.
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Masterworks is pretty good. You spawn orbs that you can pick up yourself. That is amazing. Masterworks basically makes legendary gear feel a little more exotic