Do you think they left D1 in this state on purpose?
I can't immagine this patch going through playtesting and everyone saying:
"Yup that looks good. If we basically take away the special ammo there will be a lot of primary gunfights. Also let's bring back icebreaker and give sidearm special,too."
Like seriously how can you think removing onehitkilling-things will not lead to OTHER OHK-things becoming more dominant?
If you raise the TTK on every primary, of course people can walk up to someone and stick them and get away before the other guy has a chance to kill him...
And the most important question:
Why do you not release another fvcking weaponsbalance, ffs?
You dont have to recode a thing, just fvcking tweak some numbers or simply reverse the changes.
There is no point in taking away special ammo if you introduce/have a freakin weapon that defies the rules of the game!
Seriously after all those idiotic nerfs you might think bungie learned something, but they still continue their line of "patches".
And now that they basically made any serious crucible activity unplayable if you don't have an icebreaker, because you are at an major disadvantage because you have to pick up those green boxes, they stop updating D1?
I am seriously starting to think, they do this deliberately, because the nice way to say goodbye would have been to revert the ammo changes and use their brain one last time to try and make the game at least fun again indtead of looking at their stupid numbers.
If it is gonna be the same sandbox team for D2, I really don' t have hope...
If you made it this far, thank you for reading and keep it clean in the comments!
-
Bungie did not ruin destiny one in fact I played destiny one for over 3400 hours on my Xbox ones account alone let alone the other 3 accounts I had played destiny on. Destiny did die out once rise of iron released yes the Updated content in spring was a huge bonus to the end game but to be honest I haven't even completed a single weekly raid there still tough (I don't raid much) I loved them changing daily missions to a weekly playlist I loved the fact I can get trials crucible and even iron banner weapons from both Y2-3 for all types of events drop from quartermaster bounties by shaxx I love how they did daybreak in a fun way I love how they brought back elemental primary's and even gave us new ones out of the TTK and ROI raids I love how you can buy anything with silver dust now like emotes and stuff it's pretty dope Most importantly I love how they really put this game on a tight weekly schedule where you almost feel rushed to get things done since there is so much to do Things I still do are prison of elders I go and do it for rep Shiro at the iron temple gives out tons of rep with vanguard stuff I get all 3 boxes of loot weekly if I can I do all crucible bounties when I can I relax play strikes when I'm bored Raids and nightfalls I don't bother with as much But overall I'm mostly just playing crucible which I hate to say it but I'm a bit dissatisfied with how they left the state of the crucible to be ran by a sorta depressing game killing meta. Overall final conclusion from the day I played beta till the day I saw destiny 2 gameplay I have to say destiny 1 gets a score of about 6.8 out of 10 for a game I'd recommend mainly because it's still a busy active game and it's pretty vast with it being a shooter