With the changes made in D2 knowing most are comfortable with the loadouts of D1, the characters abilities etc. Their actions say enough to know there was a lot stupid decisions in this game the last couple years. If they actually put the effort in doing whats right It would be hard for gamers to really want to play the D2.
Look at how much they actually REMOVED from the game at this point. More then any company that I know of that makes a sequel.
PvP was literally cut in half.
Characters abilities were removed. In fact a couple well liked.
No private matches
No SRL
Clans use to have 2 events that 6 as a group could run and now it's 1
Loadouts were change and IMO for the worse.
No ranking system.
Edit: Less weapon customizing.
Destiny 2 Has Faction Vendors But They Won’t Sell Weapons
https://gamerant.com/destiny-2-faction-vendors-weapons/
Luke smith throwing important characters in the trash. Guess everything is Expendable in this game when it comes to him.
Vault space? Three years later and it sounds like they're still having problems. 2017 and what's the excuse now?
This company made billions this last couple years and where are they mostly focusing their attention on?
[spoiler]PC[/spoiler]
No 60fps but we can live without it. Of course there's been debates about it on this forum.
Dedicated servers?
No trials which will be added later as part of a new DLC. That part im glad because how much trials effect this entire game for the worse.
Who knows whatever else this company REMOVED that D1 has? Yes, some of what I stated will be added later, but used as part of a new DLC. It's called reinsurance that you will buy and still play the game. Not that they haven't had years to come up with a better sequel knowing they're a AAA gaming company. It's just most of this companies fanbase loves to give a free pass and try to justify their deliberate poor actions.
But, it doesn't mean the whole game is messed up nor does it mean that there wasn't some importants. It's just means to me that having less content leaves less room for an actual incentive and this companies actions this last 3 years is not a good sign.
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Beautifully said.... Shadow
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It's only what I see at this point. I'm sure there will be more to reveal but will see how that plays out.
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Bearbeitet von Enochua: 6/26/2017 5:50:53 AMthe thing is the people at bungie now inherited the problems that are in destiny. with all the changes in personal near the end of development, when the game should have went through testing and balances the game wasn't ever balanced properly. now after years of seeing that RNG delayed the process of balancing by the haves and have nots and not having enough data to show which things were unbalanced and broken. the process took time to see some things were broken. the changes to sp ammo was just a prelude to the changes that would be seen in D2. so did they "break" D1 on purpose? no, not exactly. here I can do it too. copy and paste, check mate where do you get that from? besides concept art? concept art just means hey this would be cool, do you want the knights in armor and giant frogs in the game. you need to go back and play every part 2 to every game and tell me what game play mechanics stay the same, what levels or scenery stay the same, and of course its made by the same company you twit. what did they chop in half that is in destiny 2 that should have been in destiny 1? every game company builds from ideas that they have let people see from a development stage and it may be in the final game, it may not. that is every game out here, if you don't believe me look up all the stuff that was in overwatch before it was released.(one example: genji and hanzo was literally the same character at one time). no point in trials being in the game until people get used to the game, get leveled up, and actually get good gear. why does it need a ranking system? I would guess you suck anyway, and just bitch and moan the whole time while playing that how ever you just died is lag, cheating or luck, and by your account you have been banned before for saying dumb shit on here. you haven't even played the game yet and are convinced that what ever is in the game and what ever isn't the game bungie owes something.
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cut and paste much?
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What's it to you?
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Bungie's idea for PvP in Destiny 2 is the same as Dice's idea for Battlefront. If you don't know what that was: "People spend more time in mulitplayer than campaign in Battlefield, so that means they don't want campaign." Well, Battlefront was a failure. Now Bungie's looking at things going "people talk so much about Trials, so they must not want 6V6 modes." That's what it looks like to me.
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on the balance side of things 4v4 is easier to balance
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[quote]on the balance side of things 4v4 is easier to balance[/quote] It's was also the easy way out instead of facing their challenges. I think that is more of the issue with this company then anything else.
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[quote]Bungie's idea for PvP in Destiny 2 is the same as Dice's idea for Battlefront. If you don't know what that was: "People spend more time in mulitplayer than campaign in Battlefield, so that means they don't want campaign." Well, Battlefront was a failure. Now Bungie's looking at things going "people talk so much about Trials, so they must not want 6V6 modes." That's what it looks like to me.[/quote] The campaign I understand why. If you take Halo's campaigns it gave you reason to go back. Destiny, once you have ran them there is no incentive like Halo with the skulls or like me and some of my friends would tess the content limits to see what you could exploit. As far as trials or crucible in general. I feel this is more of this company going back to Halo and trying to set up MLG. More of a competitive game as far as PvP goes but the loadouts contradict the PvE aspect of this game IMO.
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gold chests, dead ghosts, siva, variations in enemies in strikes, ect... not to mention getting gear. and you think there was more reason to go back to playing halo's missions? have you ever thought because you are used to how bungie hides its collectibles and that you are older and "smarter" that you have an advantage. plus no doubt that you youtubed at least some of the collectibles.
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3 years too late. See, Halo felt connected, not like Destiny's short and spread out here and there missions. It was never about the usless trinkets in Destiny when running Halo's campaigns. There is a huge difference between the 2 games because people like Luke smith didn't have a say in it that would have caused characters to be thrown in the trash.
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dude trust me I loved halo too and we both know destiny doesn't need to turn into halo but I think you just need to wait and play D2 D1 did have a lot of concepts that didn't make it into the finale game and that is just part of the development process. and considering that all the while that destiny has been out they have fixed a lot of the issues that really hurt the game play caused by the problems with in the company late in the development process they have done a good job, but also let it known that I took my break from destiny for almost a year cause of other games and of things that I didn't like about what they were doing, but over all destiny is one of the best games ever
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Funny thing about you taking a break. I did too but been watching this game became something other then Destiny. Yeah I have my doubts but it doesn't mean I'm not interested in it. I can tell you this. As far as PvP goes It's not looking good IMO, but PVE on the other hand besides the loadouts I have an intrest.
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Bearbeitet von Enochua: 6/26/2017 6:29:47 AMhalo's collectibles had nothing significant to add to the actually game play, except adding difficulty (nightfalls and updated strikes and daily missions) 3 years those things have been in the game since day one.
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[quote]halo's collectibles had nothing significant to add to the actually game play, except adding difficulty (nightfalls and updated strikes and daily missions) 3 years those things have been in the game since day one.[/quote] We were talking about Halo's campaigns and Destiny's missions as far as having an incentive to go back and play them. I can guarantee when it comes to that. Destiny holds no ground.
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Bearbeitet von ZeroZX1990: 6/25/2017 6:58:01 PMThey are focusing on pc because they want to go MLG, I am pretty sure of that :/ MLG is a big advertising platform for games like CoD or even Owerwatch, but it is usually on PC not console :/ Ty for your input Mr. Wednesday! :)
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Oh yeah that p2p MLG.
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[quote]Oh yeah that p2p MLG.[/quote] Except it's not p2p, not by a long shot.
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Oh you mean their "hybrid" p2p? You mean just like the one we already use? Use your critical thinking skills when the people selling you things speak. Snake oil doesn't get sold with truth.
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[quote]Oh you mean their "hybrid" p2p? You mean just like the one we already use? Use your critical thinking skills when the people selling you things speak. Snake oil doesn't get sold with truth.[/quote] The new server system is as close to being dedicated servers as you can get without being dedicated servers. This has been confirmed by many on this forum who have actual knowledge of IT systems, even by some who have historically been down on Bungie. But hey, what do they know? You've got it all figured out.
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No it's bungie that has it all figured out. They have everyone salivating for this even though destiny 1 is their worst rated game ever. It has next to no story after 120-150 bucks of content purchases, and the connections are already hybrid. But yeah go ahead and drink the koolaid.
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Bearbeitet von dnrobs: 6/26/2017 5:10:06 AMAnd someone with an 800 ping will still get into my game.
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For who, PC or the consoles?
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Bearbeitet von TheShadow-cali: 6/26/2017 3:59:36 PMI agree but don't think it's a smart move for this game. Never liked being controlled on how to play a game.