Another nerf on distance for Hand Cannons? so you really want us to play with the weapons you want but not with what we actually like to. So Slowly but surely you are nerfing HC to ground . In the near future I will see sidearms with a longer range than HC just because of you and your imaginary people telling you hand cannons need to be nerfed 8 meters, yeap, that was your plan from the very beginning but you have to split it so it doesn't sound crazy, with the only excuse that the first bullet will register.
Are you coming to Destiny 2? I hope you don't, please stay away, stay with Destiny 1 and play with yourself and your stats and of course your imaginary people telling you how to fix the game, or your game? bye.
Edit 1: So if the Nerf is applied to all hand cannons then these ones are going to be a joke, some of them already less than 1/2 of Pali/Luna's range:
- Zaouli's Bane
- How dare u
- Free will III
- Down and doubt
- TLW
- Uffern
- Some others I don't remember ...
Better use the wormwood until Josh pick another weapon to "nerf - buff" then another meta might rise.
Put ur hand cannons in the Vault (if u have space) and Embrace sidearms and autorifle, it is what it is.
Repeat over and over as per each meta/patch released. They already figured it out, in some ways this is addicting for a lot of people.
It has been in that way all the time, I love the game, I don't like the way they change stuff but there are no more flavors.
-
It's not a nerf, it's a touch to hand cannons that is actually going to be interesting to see in game