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Bearbeitet von Suratura: 12/27/2016 8:25:33 AM
5

Bungie was hijacked by Craptivision

Activision (herby referred to as Craptivison by me) I've got to let you know something. We know what you did. We know what you're doing. The attached link is a trailer for Destiny before its design and direction was altered by Craptivision employees. Jason Jones the man behind Halo and Destiny had his plans for Destiny pulled out from under him by Craptivision. They had a different vision for Destiny's future and I believe they have a plan for the future of the entire gaming industry. I don't know why or when Craptivision became involved with Bungie but ever since they did they have been transforming Destiny into another low-to-no-intelligence required, cash-vacuum, addiction-fueld, grind game. The first thing that made me wonder was the Destiny credits. "Where are they?" You might be wondering. They aren't on the Destiny game disc, or digital copies of the game. In the navigator screen there is a button in the lower right that says credits. Click on it and you're redirected to Bungie.net. So there are no credits with the game itself. When I read the credits on Bungie.net I saw Jason Jones on the list and Martin O'Donnell, the man behind the music in Halo. This tells me that the credits are invalid. Martin O'Donnell should not be in them. He didn't make the music that shipped with Destiny because he didn't work for Bungie at that point. O'Donnell sued Bungie when they refused to pay him for the sound track he wrote for Destiny because they threw it out and went with something else. He won the law suit by the way, which may have been when Craptivision swooped in. I don't know what happened to the original Bungie people who made the Destiny you saw in that trailer but my guess is that most if not all of them quit from Bungie. How else did we end up with a game so different from what the original trailers and developers showed us? Whatever the reason for the shift was the result was Craptivison taking over. And Holy moly, what a change. Here is what happened: Craptivision needed to meet the release deadline and they either had no game story because Jason Jones took the rights to it when he quit, or they didn't want to follow the original story because they had other much lamer plans. They wanted to use Destiny to reach a market of gamers that their other game giant Call of Duty wasn't getting for them. The next generation of gamers, children gamers. (Notice that Destiny is a Teen rated title.) Now little kids didn't have to argue or deceive their parents into buying Call of Duty for them. A new door into the world of fast paced FPS was opened. All these little kids were already playing COD for the multiplayer because the campaigns were too intellectually complex for their minds to follow. So Craptivision suckered them in with Destiny; a tame version of COD with no confusing story. All they had to do was chop up the content that the original Bungie team had made and release it as DLC for a few years. That way they didn't need the old development team to keep making content. They didn't need developers at all. This worked out perfectly for Craptivision, game devs demand big salaries anyway. Its a circus of idiots making games for idiots. The sad this is that if you pay attention all the cracks are obvious. Destiny weapon balancing has changed constantly since it was released. DLC content is painfully distant from the pre-existing content and when the Taken King came out everything from house of wolves was thrown out. They aren't even responsible enough to take care of their making, they just trash it and start over. For example: Gallerhorn, Thorn and Icebreaker aren't even in the Taken King Exotic weapon line up. And guess what, all the exotics from the house of wolves plus the Necrocasm... yea those weren't upgraded to level 40 either. The end game content that they used for each DLC goes right into the trash when the next DLC arrives. That's sickening. There is no loyalty from the developers. What makes things worse is that I don't think they care about that. It seems that all they really care about with the future of Destiny is the new player. If you pre ordered Destiny from the beginning and purchased each expansion when it came out you've spent well over $100. Do you have anything to show for it? A couple cosmetics. A new player today can buy all Destiny content to date for $25-$30. That is truly an insult to the fans. But ah-ha, Craptivision doesn't mind insulting the old timers like me and you. Want to know why? We aren't the future of gaming. They want to create a new normal in the gaming industry that starts with the next generation. They have to get the next generation of gamers used to this sup-par garbage. Why? Because it makes the most money. Making games like they were made in the old days is a one time sell on release day. These new games continue to make money for years after their release and Craptivision has learned that they don't even need to spend anything on the quality, not when your market doesn't know any better. They don't want the old timers to buy their new garbage, they want us old timers out of the picture before we can explain to the next generation what gaming used to be like. Do you know what it really is? Its the end of the Mature game title. Big money makers aren't the M rated games anymore. Mature gamers are too smart, too 'mature' to drop loads of cash on dumb emotes and cosmetics. Parents should never have let their teens and preteens play M rated games. It shifted the market. Now gaming is for children. I hope somebody from Craptivision reads this. I know what you're doing. You didn't pull the wool over everybody's eyes. Well, whatever. I'm just an old fart now I suppose. Don't mind me. I'll just keep dying a little more inside every time a new Destiny comes out. It'll be even more weak minded and insulting than the last, I'm sure. Goodbye 90s gaming, goodbye Jason Jones and the Halo generation. Rest in the stars that are in your hearts and in our imaginations.

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