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Ran into a serious issue where no one can pick up relic, and the relic is constantly making loud sounds. No one can pick up relic for more then a second. When someone did, the relic disppears and reappears in less then 1 second every time. As a result, the strike cannot be completed, until all players dies and restart from checkpoint, wasting time on the Nightfall's time limit that apparently, time limit fails to restart from checkpoint.
Here is one of my YouTube stream of this glitch happening.
https://youtu.be/Y2oLUGRlG5c?t=1h43m45s
Maybe this might have started with "Joining allies"? I am beginning to hate "Joining allies" for making orbs of light and ammo pickups, all disappear. When solo (1 player), joining allies makes all enemies go back to full health.
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Aegis glitched for me too. My original comment in update 2.5.0 thread from Thursday (12/15/16): https://www.bungie.net/en/Forums/Post/219574437
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After more testing, it seem to happen only after the relic have been dropped, from dying or by pressing a change weapon button, then after 30 seconds of not picking up, then the relic glitches out. It seems to be possible to get the relic to stop glitching out by repeatedly trying to pick up, then it totally stops returning back to original positions after 30 seconds of relic being dropped, until the relic re-appears. Here is another video. https://youtu.be/eW-334UV2Hk?t=21m4s Turns out the relic problem has nothing to do with "Joining allies", with is a different problem. "Joining allies" while solo (1 player) makes all enemies, including the giant ultra enemy, go back to full health.
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Not seen that glitch before. If you hate "joining allies" for removing ammo packs and orbs, then jump out from behind the wall and get them. It's not difficult to run around the map; if I can do it without getting killed, you can too (you're a blade dancer, you can go invisible). For the time limit, there's a reason it doesn't reset to the time you had left at a particular checkpoint.
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[quote]Ran into a serious issue where no one can pick up relic, and the relic is constantly making loud sounds. No one can pick up relic for more then a second.[/quote] Everything I've seen suggests it happens when someone dies while holding the relic.
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We experienced the issue as well, if you continue to hold square for an extended period it will eventually pick up. Leaves you open for damage but it does eventually unlock. Not a solution but a workaround.
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Bearbeitet von LordKnightly505: 12/17/2016 6:46:07 PMI've had a similar problem. It happened in the siva heroic strike play list for me, and it started when the strike boss fired on the relic while we (the group of random people I was playing with) were near it causing it to despawn then respawn continually so no-one could pick it up for more than half a second. even when we all sat on the other side of the boss room so the relic didn't get destroyed by the boss's attacks it would keep de- then re-spawning and making noises so we all ended up quitting.
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Fix that shit it happened 30 times in 1 match preventing us from completing the bounty in turn preventing us from having a chance at getting the ICEBREAKER
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same thing happened to my team.
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Yeah that happened with my fireteam too. We had to wait at least 30 seconds before the relic would stop flashing or blinking .