Fair. You moved in a straight line. You didn't toss a nade. You made it too easy.
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Moving in a straight line has nothing to do with what happened. I was moving toward him, while landing [i]three headshots.[/i] One more would've killed him. Landing the three headshots should've prevented him from scoping in and killing me.
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MIDA is a methodical firing weapon with a steady beat, it would be pretty easy to time the shot especially if he was familiar with the weapon. And you probably would have beat him if you used a faster ROF weapon.
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I think it's a serious issue that snipers can "time" and line up their shots based on the ROF of a weapon. In that case, the only counter to snipers is high ROF weapons, and that's a balance issue.
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Only skilled snipers can pull off the timing. Most people just get lucky
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Unflinching? It is a perk ya know
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Glass promontory doesn't have unflinching
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[quote]Glass promontory doesn't have unflinching[/quote] Doesnt matter. He had more then enough time to snipe you. I am surprised you lasted so long. usually i only see the red shine for a split second before my skull goes splat (or theirs). There is a good chance you were making him flinch but he timed it just right to split your skull wide open as soon as it lined up.
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The generic roll doesn't but if you got a drop its a possibility