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ursprünglich gepostet in: Shotgun users need some love too!
7/5/2016 5:53:12 PM
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Don't matter who or what (i believe even god if your religions.) Can stop people from being salty at shotguns. First because anyone who played year 1 was salty beyond belief at shotgun becuase their were in fact strong but i digress. Fact is beyond salt people don't seem to understand that in this game (and many other nowadays.) Their more to FPS then gun skill its self, their movement skill but they don't seem to process that and say shotgunning is just point and shot at a general area (which is still false but you know salty people. )
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  • Not saying they are super simple, but lots of people seem to run shotguns since the April update. More so than snipers now. Personal opinion, fusions are more difficult to run with so you see less of them used versus the other two and even fewer sidearms. Based on 0 stats, wait a see if they don't do something to shotguns to reduce how many people are running with them because it's over 50% outside of trials.

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  • Popular and overpowered are not the same thing. You are starting to sound like bungie so please stop. And i still see more then enough hardscopers in the game (too much mine i say 75%.)

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  • Things only become popular if they are overpowered and effective. It's all relative and because primaries suck vs specials it's easier to run specials. I say force everyone to learn sidearm and fusion mechanics...get some diversity in the special area cause both are far behind those two...just look at the #s

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  • Well its only going to get worse if you keep asking and thinking like that. And no completely true at all. Mida is really popular but not OP. Same thing with last word but that got nerf too (yea because we suppose to ADS with last word good job bungie.) Snipers only became popular because of decline of shotguns. Shotgun are by no means too strong right now get that out of your head. Muilt counters and it's all really come down to map design which favors shotgun not any other kind of weapon. Sidearm are never going to become truly popular because they don't have a instant kill and fusions because of the wait time. Its like hand cannons, they always be better for the simple fact of bullet effectiveness. You can hit a quick powerful shot and get behind cover while every other weapon has to hit 3 shots, or be fired constantly or does not hit for as much damage. Point is shotgun are no strong and by far don't need a nerf. Map design enforces shotgun but you can do fine with any other weapon. Bungie can't keep this trash excuse of "its begin overused" it stupid. Because it really come down to the skill of the player more then anything. If their were to do ANYTHING is not nerf stop the game is already the slowest paced game in history. No bungie need to buff sidearms and fusions (but i like said they probably still will never be as efficient as shotgun or snipers .)

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  • Bearbeitet von rtopz: 7/6/2016 3:45:54 PM
    The map design makes sense, it's just difficult to do a mid range design, some weapons will always do better. I've been sniped from 20 ft away because people love just sniping instead of pulling out that primary. Btw, Bungie will do what they feel like, not listen to me ramble about shotgun overuse a little bit....and I don't live in China or Russia so I shouldn't have to feel like my every word is being looked at, so I'll say what I feel and listen to what others have to say. Edit, I do agree on buffing the fusion and sidearm, not nerfing.

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  • I see and good that we can agree on the buff and not nerf :). Its just getting out hand and pissing me off. I mean bungie has made some REALLY good maps going back to the halo games. And we have. A few in destiny so im sure they can make more maps that favor other types or at least all weapons are at a almost equal usability and favored around the same

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  • According to Guardian.gg stats, it looks like snipers are still king in 3v3 playlists, including trials. In fact, in higher skill brackets, all you see is snipers 95% of the time in every playlist. In 6s, Shotguns are used more than snipers by a very small margin. I'm all for weapon balancing but shotguns have never as balanced as they are now. In fact, I think they have been a little bit over nerfed, especially the handling and movement nerfs that happened not too long ago.

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  • Incorrect this week in trials shotguns outweighed snipers with universal being the second most used PRIMARY.. That says something..

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  • UR is a PRIMARY shotgun, one which I dislike using because it literally screams "I have zero gunskill". Its the only shotgun right now that deserves a nerf. However, twisting the stats around to show that shotguns were used more often than any other special weapon is not cool. Its a primary weapon, not a special weapon. If you look at special weapons you'll see 1kys sitting at the top pretty comfortably!

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  • [quote]UR is a PRIMARY shotgun, one which I dislike using because it literally screams "I have zero gunskill". Its the only shotgun right now that deserves a nerf.[/quote] I've liked everything I have seen you say right up until this point. UR is not a 0 skill shotgun. It is medium rate of fire/medium impact shotgun which requires the user to get a headshot(with all pellets hitting) while ADS for it to be a OHK. Now,in year 1 before they started the nerf streak,UR was OP AF. Now,it is just an OK shotgun that happens to be a primary. Weapons I have successfully countered UR with(and I kinda suck due to bad hands from being a construction worker most my life). 1. Any medium rate of fire AR I own 2. Soulstealers Claw. 3. High rate of fire/low impact scout from the gunsmith on my wife's account. 4. Havoc Pigeon -people really underestimate sidearms. Always have ammo and do insane damage for their rate of fire. 5. Conspiracy Theory. 6. Party Crasher +1 7. Invective Guns I suck with and have seen wreck UR. 1. The Last Word(I never used it because I suck with hand cannons and didn't discover until a few months ago it is auto fire) 2. Hand cannons in general 3. Fast charge fusion rifles.

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  • I'm a fair guy and I always like to listen to feedback. Thanks for not being toxic. Now, what you said about UR not needing a nerf. You're probably right. It may not need a nerf. However, everything else around it that was a decent counter to it has been nerfed. It's now a primary shotgun, always has ammo, has the highest ADS range stat of all shotguns in the game, and crowd control boosts it's 1hit kill capabilities to beyond normal shotgun range. I digress. I'm just saying it's too good of a shotgun were it is. Now you may argue it's an exotic and you forego a primary to use it. But let's be real, no one really uses their primaries anymore. Most primaries are trash. I'm not saying it's overpowers and can't be countered. I'm just saying it needs to be looked at.

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  • [quote]I'm a fair guy and I always like to listen to feedback. Thanks for not being toxic. Now, what you said about UR not needing a nerf. You're probably right. It may not need a nerf. However, everything else around it that was a decent counter to it has been nerfed.[/quote] People crying and Bungies's new outlook on "over use" is the problem. [quote]It's now a primary shotgun, always has ammo, has the highest ADS range stat of all shotguns in the game, and crowd control boosts it's 1hit kill capabilities to beyond normal shotgun range.[/quote] It has always been a primary shotgun. All high impact shotguns technically have more range simply because of the insane damage they do and are OHK without ADS or the need for bonuses like CC.The ones with extra range perks actually out perform UR in every way. [quote]I digress. I'm just saying it's too good of a shotgun were it is. Now you may argue it's an exotic and you forego a primary to use it. But let's be real, no one really uses their primaries anymore. Most primaries are trash.[/quote] Not saying this in a douchebag manner, but you said you are blind in one eye if I remember correctly,this in itself is going to make it seem like some things are trash that really aren't. If I take my glasses off all of my weapons feel like they are trash suddenly. [quote]I'm not saying it's overpowers and can't be countered. I'm just saying it needs to be looked at.[/quote] Everytime something is "looked at and adjusted" something else becomes "more used". Pretty soon we will have to team melee a person to kill them because everything has been "adjusted" to the point that a weapon that used to do 10 damage per bullet now requires a full clip to do 5 damage(major exaggeration, but you get the point)

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  • Your correct the most used special GUN is 1KYS but from this weeks trials stats the most used special gun TYPE is shotguns..

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  • The map was Firebase Delphi, what did you expect? When l the map is Bannerfall or Widows Court, what's the most used gun type? It's definitely not shotguns!

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  • I can use the same excuse you just used as to why shotguns are more used then snipers on fire base. ToO/elimination is a game mode where teams play more slow and more cautious causing more players to snipe rather then be an aggressive shotgunner.. Not to mention sniper maps have more snipers and shotgun maps have more shotguns so IMO it's balanced.. But if there was more snipers this week then..

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  • Yeah I guess I don't play 3vs 3 as much, that makes sense...however I can't tell how many games each type of event is showing...or if it's similar...ex 600 control vs 100 skirmish would make for 5% shotty difference in control being actually much larger than the 5% snipe difference in skirmish

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  • Yeah that is true. We will have to wait and see. Any more nerfs on the shotguns will render them completely useless. They are hard enough to use effectively as at is.

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  • I do hate dying from them from the rush...maybe they should make primaries more useful again. I especially hate universal remote...that's usually a "I can only run shotty" type of player...unless they're doing it for fun.

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  • I know exactly what you mean. Anyone who thinks and plays at higher levels understands that everything takes some form of skill, one way or another. Hopefully that perception changes soon, and I can contribute to that change in some form or another!

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