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6/15/2016 8:34:35 AM
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What this means is having a couple of Gunslingers in the raid team and not Nightstalkers who main jobs were locking down ads and making orbs. Most PUGs and LFGs want at least two Defenders. The other four slots can be whatever.
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  • Bearbeitet von Kana, Rogue Kobold: 6/15/2016 9:36:00 AM
    I'm trying to decide if your post was intended as harsh sarcasm or a casual observation. It feels like it could be either. As far as Gunslinger goes for the boss encounters, I'm pretty on the fence about them even after running this test. Golden Gun suffers from a harsh damage drop off, so they are ill-suited for being at their best against Warpriest. For Golgoroth, their damage is roughly on par with 3-to-4 Black Spindle Shots, which is fairly solid but not really that that necessary when you consider that usually you have a Nightstalker or two taking turns hitting Golg with Shadowshot to keep the damage up during each damage phase. For Sisters, I feel like it could be superior to Nightstalker. We're only talking about maybe 100k worth of damage here, but given that players usually handle this encounter purely with Touch of Malice dealing about 5-7k a shot, that 100k is pretty hefty. It's likely more than half the health of "the fat sister" as everyone seems fond to call her. The real topic here is the Oryx encounter. I've had at least one person tell me they used this in the Oryx fight and I'm pretty shocked to hear the reports. Again, we're only talking about maybe 100k damage, but that translates into about 40-50% of the Shade's Health. This is significant because now players can reliably down the shade without them getting the chance to slam once, something that was previously unheard of (and where Sunsinger Warlocks would apparently act as "Sacrificial Lambs" because they can self-revive). I guess the take-away here is that Hunters do indeed have more PvE options than just Nightstalker. That is going to take some time to get used to. Edit: I neglected to say something I kept deleting even though I wanted to say it. Gonna just say it anyway: No Nightstalker, outside of the Totems and Oryx objectives, ever do any kind of Add Control or Orb Generation. They exist purely to use Shadowshot on bosses so everyone can deal 50% more damage for a few seconds. I'm not saying this is a bad approach, but it is becoming less and less necessary for players to use this tactic in King's Fall.

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