I personally wouldn't hesitate to dismantle it. If a handcannon doesn't have rifled or reinforced barrel, it's gone.
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If it had better range would it be good?
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sureshot, luck in the chamber, rifled/reinforced barrel, and triple tap... I am guessing that just about any handcannon user would be pleased with such a roll. shame about the range though man, it just makes handcannons so much more consistent.
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Isn't there a god roll vendor HC? I've been trying to find Hc's that are good. None are like my old Fate Bringer. Or if you have any Exotic recommendations. I have AoS but I main a Titan
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the FWC has a beastly vendor roll. otherwise I would suggest just grinding that crucible and/or vanguard rep. I personally think that the devil you know, lord high fixer, and eyasluna, are all much, much better than down and doubt, perks aside of course.
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Would you go with range over stability?
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Bearbeitet von lordtacolord: 6/9/2016 4:07:56 AMyeah, handcannons in that rate of fire and impact class are slow enough that you have plenty of time to line up your next shot, making stability pretty much irrelevant. generally you can't just point at a target and spam the trigger anyways, given it will be in motion. I have only recently started using handcannons with any regularity, so take this all with a grain of salt, but I have read up on them a good bit, because I am a nerd. in any case, I have decent rolls on four or five different handcannons now, and I really don't notice any difference in my accuracy when using one of them with lower stability.
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Okay. I have a Water Star I really Ike and it has either good range or good stability. I'm going to switch over to range on it.
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Aight I'll do that. Thanks mate