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Destiny

Diskutiere über alles, was mit Destiny zu tun hat.
5/1/2016 8:31:42 AM
113

Titans are OP!!???1!

No, they're not

1601

Yes, they are

141

Maybe they are a little

186

I don't know

51

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113

I've been arguing with my fiance who feels like titans are to over powered, the hammers are to strong and they get to many. Shoulder charge is to easy/shouldn't one hit, etc. The issue I have is that she doesn't have a titan, she has never used shoulder charge, and she has never used hammers. She didn't even play destiny when hammers we're at their peak so she never saw the original hammers. I can admit that shoulder charge could use an intrinsic cool down similar to the twilight garrison / shade step (I haven't unlocked it, but I've been told there is a cool down.) I told her that if shoulder charge didn't one hit kill it would be pointless and she countered with "then make throwing knives one hit kill on precision hits and remove the double knife perk and I argued that throwing knives are way longer range and you could throw them instantly whereas shoulder charge actually has a charge time. My argument was that she should play as a titan and see how these abilities actually are to use before calling them over powered, but she doesn't agree saying that she gets killed by them enough to see how easy they are. What are your thoughts?

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  • Bearbeitet von REXEL: 5/4/2016 3:20:11 PM
    Striker and defender are relatively well balanced. Sunbreaker on the other hand is just absolute crap now, granted it was op initially. The hammer hit registration is terrible now, tracking is now useless, blast radius is abysmal, the subclass was overnerfed. Sunbreaker would have been great for COE this week since super kills grant more points, but its an awful subclass for pve currently. Sunbreaker needed to be balanced but they did an awful job balancing it.

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