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#feedback

Bearbeitet von Unknown Error: 4/6/2016 9:04:49 PM
32

Snipers after the April Update...

[i]My montage is just to show you my level of skill at sniping. You do not need to watch it for this post. [/i] So if you watched the twitch stream, snipers after the April update have been nerfed. I was expecting a nerf and agree that one was needed but they what they did I disagree with. [b]Changes[/b] - increased zoom of shortagaze, Longview SLR10 and ambush scopes - increased [b]a[/b]im-[b]d[/b]own-[b]s[/b]ight time by 2 frames - increased [b]ADS [/b]time by 10% when the [b]Snapshot [/b]perk is active (was a 30% reduce, now it's 20%) [b](please let me know if I've missed anything!)[/b] Bungie is slowing down sniping. So more or less they are forcing snipers to camp and hardscope! Increasing the scope zoom also increases the aim assist btw. Slowing the scoping down only nerfs the good snipers with fast reflexes! This makes no sense!! Aggressive sniping is very hard to be good at. I have been practicing this for the last year and I am still not very consistent! And now that auto rifles and fusion rifles have been buffed in mid range it makes it harder again for aggressive snipers. [b]Why Players Overuse Snipers[/b] [b]1.[/b] fusions were useless [b]2[/b]. Hardscoping doorways is really easy to do [b]3[/b]. Aim assist makes dragscoping very consistent [b]4[/b]. Rez-sniping [b]5[/b]. Very little flinch [b]6[/b]. bodyshot - primary combo and [b]7[/b]. Trials- the most competitive crucible gamemode without any objective just promotes camping long sight-lines. The perk Snapshot is for skilled quickscopers. Destiny is no CoD and I don't want it to be but after practicing it for the past year using a sniper consistently and now most of all that hard work is now useless! Make snipers more of a skilled weapon instead of a hardscoping, camping machine! Players who have mastered this incredibly hard skill are [u]iamShadeY[/u] - YouTube and [u]Nghtly[/u] / 13Devils - YouTube and [u]kjhovey[/u] - YouTube I think John Weisnewski needs to [u]reduce[/u] the overall aim assist on [b]rez-snipers[/b] and increase the flinch when being shot to increase the required skill to use them and reduce those annoying moments that the someone headshots you mid primary magazine. ( FYI aim assist increases the stickiness of your reticle on you target. It does not pull it towards the target!)

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  • Bearbeitet von TryN2kEEpUp: 4/10/2016 1:15:27 PM
    So somehow these very 'soft' adjustments to snipers - why they -blam!-ed with ammo I will never understand - should be undone specifically because it will create a small learning curve for you and the minority of skilled snipers to readjust. I do not think these changes will affect the performance very much tbh they are very weak changes that did not address the real issues. I do agree with you however that flinch when underfire should have been a primary nerf imo, followed by scopes that allow you to comfortablely aim at a target way inside the intended range of the weapon. Your post also shows a blatant disregard to all those that have had to do the same thing as you, relearn to use a nerfed weapon of figure out a better alternative, do you feel that somehow sniper rifles are different somehow in this regard?

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