Its become much more common now that dragon strikes give out much better loot much more frequently and it drives me mad. I only do strikes for the Hopscotch Pilgrim now so I just want to get them done ASAP, and having one guy AFK can add a considerable amount of time to how long it takes to complete one, especially for longer boss fights like Phogoth. To start with they need to make the AFK timer for strikes the same as it is for crucible, where you get kicked within minutes of going AFK. That still wouldn't deal with the ones who actively try to be afk by occasionally moving the controller and even if your in the boss room it doesn't mean your actively contributing. Plenty of people just go and hide in a corner. They just need some way of actively monitoring what people are doing. Like, if both people report a third for inactivity a piece of software activates to check the movement/actions of what they're doing and if it looks suspicious they get kicked.
It needs to be accurate though. I've had people message me complaining that I'm AFK when I took two minutes out to roll a cigarette!
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I agree 100% with you and I've experienced the exact same thing. Maybe it would be an idea if both rules apply at the boss room in which you need to do at least x amount of damage total by wither attacking the boss, common enemies or both. It would be nice if there was some software which could track your movement and kick you if it resembles a lot of someone who is AFK.