I run a hunter gunslinger as my main and I really enjoy it. There is just one thing that I have run into that is frustrating beyond belief. Tripmines. I only use tripmines as they are really the only 'nade that is actually worth any time. They are wonderful for luring people out of areas, hiding them by door ways in the crucible, sticking them to people, etc.
The one feature that I dont like about them is the ability to harm the thrower. There have been countless times where I'll be head deep in a fight with (insert ads here) to clear out some room. Now 1 of 2 things happen that cause my death.
1) The 'nade will be shot in the cross fire and explode in my face. YOU ARE DEAD
2) The enemy runs up to me with it stuck on and explodes in my face. YOU ARE DEAD
I honestly would like to see a buff for these grenades to prevent self harm. Other players incur no harm from my 'nades and I dont get hurt from theirs. Why is it just this one class of grenades that is super deadly to its owner? A fix on this issue would be greatly appreciated.
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The other classes also get hurt by their grenades. I remember the days I main gunslinger, now I bladedance allday