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Bearbeitet von MiltonTheMango: 4/12/2015 8:08:05 AM
8

Improving Exotics. Your thoughts?

Hey everyone. As u probably already know, many exotics are either extremely powerful or underpowered so i am going to suggest some ideas which could help balance exotics out. Feel free to suggest your own ideas or give some [u]constrictive[/u] criticism. The main aim is to balance in pvp and keep or improve effectiveness in pve. [b]Auto Rifles[/b] Increase overall impact and greatly increase damage against not guardian enemies for all rifles [u]Hardlight[/u] -Add reactive reload (increases damage after a reload) as a 3rd perk like bad juju's full auto -reduce screen bounce [u]Monto Carlo[/u] -Increase reload speed -Increase flinch to enemies [u]Necrochasm[/u] -Increase magazine to 200 -Curse bringer perk activates on all precision kills and has a chance to occur on non precision kills -Swap cascade with persistence [b]Hand Cannons[/b] [u]Thorn[/u] -Reduce magazine to 6 -Near max reload speed -Add spray and play as third perk This is reward precision and punish missing shots. Maybe also a ROF decrease and impact increase to slow ttk for head shots [u]The Last Word[/u] -Decrease damage to guardians, 4 body shot but still 2 head shot when hip firing -Same ads damage -Increase damage to minions of the darkness [u]Hawkmoon[/u] -Increase magazine to 16 This will reduce likely hood of a 2 shot head shot [b]Pulse rifles[/b] [u]Red Death[/u] -Reduce ROF -Increase impact This should decrease headshot ttk [b]Fusion rifles[/b] [u]Pocket Infinity[/u] -Increase base magazine to 5 -Reduce damage drop off so the last shot does half the damage of the first one -Switch bigger magazine perk for armour pricing rounds -Reduce spread of projectiles [b]Sniper rifles[/b] [u]Patience and Time[/u] -Go invisible in 0.5 seconds but ones after take the original amount of time until a timer is finished (maybe ten seconds) [u]No Land Beyond[/u] -Drastically reduce time between shots (around one quarter of the time now) -Double or triple reserve ammo -Increase impact [b]Shotguns[/b] [u]Universal Remote[/u] -Once the unique perk is unlocked, it can hit people at scout rifle ranges but only does around a quarter damage in pvp which begins at the total range drop off now [u]4th horseman[/u] -Massive reload boost -Add shot package and rangefinder to the unique perk [b]Heavy Machine Guns[/b] [u]Super good advice[/u] -Add persistence as a third perk that is unlocked when you get the gun -Increase magazine to 80 [b]Rocket launchers[/b] [u]Ghorn[/u] -Remove proximity detonation from wolfpack rounds perk [u]Dragons Breath[/u] -Remove tripod for grenades and horse shoes -Add clown cartilage as a third perk that comes unlocked with the gun -Enemies hit but not killed by its initial blast receive DOT damage like the hunters napalm grenade -Enemies that touch the solar flare also receive DOT burn damage Let me know what you think

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