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#dlc

Bearbeitet von Unforgiven: 4/4/2015 6:21:45 AM
5

HOW TO SOLVE THE CONTENT GAP BETWEEN EXPANSIONS

Even the non-hardcore players agree that Destiny is lacking content. So I came up with an idea of what to do after you reach level 32. And my idea is three fold. How it could work. 1. You have a separate Mastery or Prestige Rank. Call it what you like. Which goes up when you level up new weapons or armor once you hit level 32(OR Highest level ) , it begins collecting. And then you can use those prestige points to buy Elite Shaders or New Weapon Skins. 2. Also you can buy Elite keys using those mastery/prestige points. Which you can use to run VOG on Elite mode, and get 361 damage version of the weapons. This can work similar to Warframe Tower Void keys. Once you have a Key you can invite other people to a group. This is a solution to the request for so many people who love their Fatebringer/Vision of Confluence and want to bring to the next expansion. This also solves the content gap between the expansions. This solves many issues with Destiny. I like this game and want it to have replay value passed the normal light level cap. Don't you? 3. Add a Survival/Defense Horde mode which only unlocks after your reach the highest level, and has a higher chance to drop rewards, as in game + Add Mastery Level or Prestige Level to Destiny So that I have some reason to level up all the guns. I want feel like I am working towards something when I play. Otherwise the time feels like its being wasted. Take for example Warframe, or COD, they have some type of progression other than your level to show that you are elite. Add elite ranks to Destiny as well to show truly elite players. Not grimore score, thats something that anyone can get just by collecting ghosts and watching youtube. Please add this. Would be nice if Deej could bring this idea up to Destiny Dev team as it solves one of the biggest problems with Destiny. Once you have everything, there isn't anything to do after you are 32 and ran the raid multiple times. This gives elite players a reason to keep playing.

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    I always thought that the queen's bounty can be the size (or at least double) of TDB: own missions, bounties, shader, and armor etc. AND its own Raid. The catch? Must be a certain lvl with the Queen's Emissary and progressed with the story missions of the queen's bounty to actually play the raid. In turn, this raid, while relevant with the corresponding lvl of the state of the game. Will be much harder. A free "DLC" within the game. With that, every month we can expect at least 1 week with either an iron banner PVP event or Queen's Bounty PVE event.

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