originally posted in:Super Good Advice
[quote] How would you theme different game modes to make them fit into the lore of Destiny?[/quote]
Campaign is an optional multiplayer, just as multiplayer is optional if you just want campaign.
I think the World of Destiny will be our menu. Different locales within the Last City will provide those extra modes we love bundled up with all Halo games: Competitive PvP, Forge, Custom Games, Theater.
These should and might be implemented through different buildings or play spaces within the city. The PvP in the Holosseum, the Forge in the Engineering Bay, Custom Games in the Simulator, and Theater in none other than an actual Theater.
The Holosseum will host the multiplayer matches. You can enter yourself in, and wait in a lobby. The system will match you up, and you can start the match, unless of course, you wager some gear eager to see if the other players will accept your ante. Why leave the gambling to just the participants? Include a spectator mode to allow other players to gamble on individuals or teams and watch via pan cam or 3rd person view in real time.
The Holosseum is nothing more than a blank slate without the Engineering Bay. Here, an all too familiar forge will reside for you to "program" your own map render by the Holosseum.
You can take your "saved programs" over to the Simulator which uses a series of incomprehensible, but harnessed, space magic fields to modify player traits. The Simulator is open to friends or perhaps even strangers who stumble inside.
Finally, with all the advanced gear that goes into the standard helmet of the future, a recorder is watching everything you see. You can take these "clips" over to the private Theater to relax and re-watch, maybe even study your mistakes. Over in the Public section of the Theater, you can watch "clips" played at random from a pool of "clips" submitted by Guardians daring enough to endure public scrutiny or win public praise.
And of course, Campaign is everywhere but the Last City.
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[quote][quote] How would you theme different game modes to make them fit into the lore of Destiny?[/quote] Campaign is an optional multiplayer, just as multiplayer is optional if you just want campaign. I think the World of Destiny will be our menu. Different locales within the Last City will provide those extra modes we love bundled up with all Halo games: Competitive PvP, Forge, Custom Games, Theater.[/quote] I like this point. It hearkens back to some of the old adventure games that required you to be on-site to access a certain mini-game. Though it may take longer, it better grounds the game in canon. Meeting other players there who're doing the same thing is what will make it awesome!