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originally posted in: Public event hunters?
6/24/2013 9:54:44 PM
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What I really wanna hear is something about Bounty Hunting similar to Red Dead Redemption. Like a specific target enemy is named and you have to somehow track them down (maybe all the way to another planet), and you along with the other hunters have to compete to kill the target first for a large reward (in a PVP area, maybe?) Matter of fact, it would be even more interesting if the option was given for a player to maybe do a "crime" (like grab an item that's been labeled "off-limits") and would then have an hour to flee back to his base in The City, before bounty hunters hunt him down (who are immediately notified of his crime and label him as a bounty). This is purely just throwing my imagination around, but the concept just sounds brilliant to me
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  • arrêtez vos bêtise on as pas tous envie de pvp, et avec un système de chasse a l'homme sa va être n'importe quoi il y en a qui vont se faire tué a la place d'autres

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  • I was that too. My first thought was that bounties would be on players. Like you said, players can commit crimes or another thing I was thinking is that other players can post a bounty on you. For whatever reason. But I went against player criminals because only the one will let you keep playing while not there and it would really suck to have your target disappear. But back to AI opponents, I think it would be like enemy generals or whatever with bounties supplied by FOTC. It would be like 'Kill fallen general, get 10000000000 dollars and get renown' or something. I have been thinking a lot about these things.

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  • That's a lot of money. O_O. But I like the concept of being a bounty hunter. But I think it would fit more with AI not actual players.

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  • Yeah

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