I'd like to see some sort of random dungeons open up. Maybe like a sinkhole or something similar opens up and a flood of Hive pour out. Players have to work together to kill as many as possible and fight their way deeper into the abyss. Along the way players receive loot. The deeper the players get, the closer they get to the epicenter of the enemies, and the more difficult the enemies become. Players are collecting loot along the way, and as they progress the loot gets better. A player only gets one life in the event and can't be revived by other guardians (or maybe only a limited number of revivals can happen during the event). I think this sort of model would really encourage teamwork and community building. Imagine fighting for an hour alongside random strangers and at the end finding some wicked awesome loot, and reveling in your victory with the players that just helped you earn that gear. I haven't decided if it should be a more "endless" type event where there's no way you'll defeat all the enemies and you just go till you're all dead, or instead if there's some sort of "superloot" at the very end which players can achieve only if they fight with amazing teamwork and combat skills. Either way sounds cool. What do you guys think?
Man this topic got me excited. Now I'm pumped to see some other ideas. Great thread, OP.
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Man I really love your idea!! Very very awsome
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I like the idea it's very much like horde mode in gears but with loot actual risk and most of all space magic!
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I really like that idea of a random hive opening up. It could even play out like a Firefight mode, where the deeper you go, the harder the enemies are and better the loot is. This would make constant tension as to whether you should back out and keep your loot or dive deeper for more! Great idea!
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Ooo I didn't even think about it like that. If you lost any loot upon death that adds a whole new dimension. Really cool idea. We NEED this in Destiny.
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Ha glad we could collaborate on this!
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That actually sounds pretty good. "Repel the invaders" changing to "force them back and eliminate them" depending on how well you do.