Even after today's update (4.0.0.5), the game is still exhibiting a brightness issue with HUD elements. Other various HDR issues have been looked at [I](a few times)[/I], and with this being the 4th update to the game since WQ, I was hoping this one might finally get fixed. It did not.
When you are in a live game space, the brightness of any HUD element is dimmed quite noticeably, but the second you open your inventory or the Director, it all brightens right up. This includes any player HUD elements, icons/nameplates for other players, patrol icons, Quest markers, etc. When you open your inventory, or open the Director, or are in a Vendor menu, all of those on-screen menu elements are the correct brightness. Being in Orbit is also correct. It's just when you are in an actual playable space where this happens.
You can see this change happen in real-time if you receive an item. When the item shows up on the right side of the screen, you can see its icon visibly brighten when you open your inventory, and then dim again when going back to the live space. This doesn't happen when In orbit, nor does it happen when you are in a Vendor inventory screen.
In these linked clips, pay attention to the icon for the weapon I'm sending over. In the clips where I'm in the in-game world, you will see the icon for the weapon get noticeably brighter the second the inventory or Director are opened.....
D2 Witch Queen HUD Brightness Bug - Tower
[url]https://www.youtube.com/watch?v=o0SunmBG1W8[/url]
D2 Witch Queen HUD Brightness Bug - World (Inventory)
[url]https://www.youtube.com/watch?v=K4pv4DyIb2M[/url]
D2 Witch Queen HUD Brightness Bug - World (Director)
[url]https://www.youtube.com/watch?v=bcocUZg6P3I[/url]
In these next clips, where I'm no longer actively in a live space, you will see how the icon for the weapon does [I]NOT[/I] change brightness, since those areas are using the correct brightness. Everything in those menus, especially with HDR, looks nice and bright and clear....
D2 Witch Queen HUD Brightness Bug - Orbit (Inventory)
[url]https://www.youtube.com/watch?v=D0SqGHF9F2U[/url]
D2 Witch Queen HUD Brightness Bug - Orbit (Director)
[url]https://www.youtube.com/watch?v=z9pu9M1HA8w[/url]
D2 Witch Queen HUD Brightness Bug - Vendor
[url]https://www.youtube.com/watch?v=-mJ0DMomIUE[/url]
This bug isn't the biggest issue, but its quite noticeable. Due to the HUD area with our abilities/ammo/etc being so dim and hard to see, it can be a bit of an issue seeing them at times. Playing on an OLED TV, I previously turned down the HUD opacity in settings, to try and negate any burn-in as much as I could. Since Witch Queen launched, however, and the in-game HUD elements became so dim, I've had to turn that setting back up to [I]"Full"[/I] just so my middle-aged eyes can see them well enough.
Hopefully this can be fixed so I can see things again, while still trying to mitigate burn-in on my TV.
I'm playing on a PS5 with HDR turned on, for reference. I'm unsure if this affects other consoles or settings.