I've been having issues for the past few days where the Volatile Rounds from the Volatile Flow artifact mod procs as a buff on the left side of my screen but does not volatilize the enemies. What is strange however is that the volatile rounds from the Echo of Instability void fragment (volatile rounds on grenade kills) always triggers volatilization (as shown in the video). Also, I've been having issues with Devour from the Echo of Starvation void fragment (not sure if its fine on warlock aspect). The issue being, is even with devour on the left side of my screen as a buff, kills sometimes do not re-proc it, which means I do not get health, grenade energy, or an extended timer. Both of these combined have made playing recently very frustrating as I expect in game mechanics to work 100% of the time and not whenever it feels like it. This can cause me to die (not re-proccing devour on a kill while low health), or be much slower at add clearing than I normally should be (not getting the volatilization from volatile rounds).
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