This update is great. I feel like all 3 classes have something that make it shine in unique ways and especially when paired together with other classes. Hunters have a good invis option for breaking line of sight and resetting engagements, warlocks have incredible ability synergy and de-buffs to control the pace of a fight espy with that child of the old gods aspect. and titans finally feel like the tank option we were supposedly supposed to be. Especially with hoarfrost-z. I don’t think I’ve had this much fun playing titan since forsaken.
Everything is strong but not game breaking.
Nothing deserves a nerf from any of the 3 classes.
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1 ReplyI really do like what they're doing with Void 3.0. I just wish that Nightstalker invisibility could do more. Increased movement speed, melee damage, or something. At least let it allow you to remain invisible while using your melee. Child of the Old Gods can replenish ability energy while draining enemies, Offensive Bulwark gives you grenade energy, and increased melee range and damage while you have an Overshield, but none of the Nightstalker's Aspects have any additional bonuses for being invisible, other than being able to apply weakening on melee hit, which is highly risky if you're surrounded by powerful enemies--especially in high level content. If you could remain invisible while using your melee, and replenish either melee or dodge energy while invisible, it would bring a bit more synergy to the subclass, and help with the whole "stealthy assassin" angle that Bungie's going for.