This update is great. I feel like all 3 classes have something that make it shine in unique ways and especially when paired together with other classes. Hunters have a good invis option for breaking line of sight and resetting engagements, warlocks have incredible ability synergy and de-buffs to control the pace of a fight espy with that child of the old gods aspect. and titans finally feel like the tank option we were supposedly supposed to be. Especially with hoarfrost-z. I don’t think I’ve had this much fun playing titan since forsaken.
Everything is strong but not game breaking.
Nothing deserves a nerf from any of the 3 classes.
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#destiny2
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1 ReplyAgain the difference between PvE and PvP. Right now Invisibility is broken, invisible players every dodge is the Void 3.0 Shatterdive-combo. Overshields etc. too. Void 3.0 PvE 👍 Void 3.0 PvP balance or just playability 🧀🧀🧀