This update is great. I feel like all 3 classes have something that make it shine in unique ways and especially when paired together with other classes. Hunters have a good invis option for breaking line of sight and resetting engagements, warlocks have incredible ability synergy and de-buffs to control the pace of a fight espy with that child of the old gods aspect. and titans finally feel like the tank option we were supposedly supposed to be. Especially with hoarfrost-z. I don’t think I’ve had this much fun playing titan since forsaken.
Everything is strong but not game breaking.
Nothing deserves a nerf from any of the 3 classes.
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5 RepliesControl the pace of a fight lol, bruh my enemies are usually dead before the orb even reaches their targets. That thing is useless in pve and pvp. Devour and overcharge grenades seems to be the most consistent combo across the board for warlocks.