So this has bothered me since i started playing. Why do so many quest have a PvP part in them, i'll admit I am garbage in PvP, wich is the reason i usually stay away from Crucible,Trials, Iron Banner, Gambit, etc, but when i am trying to complete a quest for some stuff, usually highly wanted PvE stuff (for Raids, NF or other PvE activities) there is allmost always a PvP part to them.
I get that they want the Players to experience the whole game but there is a limit to the tolerance of Meta-Abusing Titans i am willing to face with close to zero skill just because i have a quest open.
Some Teams (Raids or NF) usually have a requirement of the equipment you are supposed to have.
Wich ultimatly leads me to these questions:
1st Am I the only person that is bothered by this?
2nd What is another point behind the PvP part in most quests?
3rd What would be a way of going around this?
Then again I am just some guy who play for fun and doesnt try hard in PvP (not that i could).
So please tell me what you think.
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5 RepliesAs you said, it's how Bungie gets players to play pvp. Take away the pinnacle for three matches and all the other carrots and participation would go down significantly I would bet. It's not even worth the pinnacle for me to play it though. I sometimes did so bad, I didn't even get credit for the match towards the pinnacle. The game didn't think I was playing. As far as dealing with it, I just do without. As soon as I get a pvp required step in a quest, it gets abandoned. I've done without many things over the years, hawkmoon, last word, ace of spades and others. Don't really miss them, but I sure enjoy the game more.