Since the 2.1.0 patch, I have noticed that the Chromatic Fire warlock exotic perk which is meant to create a firefly like effect on kinetic precision kills has been nerfed.
Prior to the patch, the perk would create two explosions back-to-back. These would be capable of killing weaker red bar enemies so long as they were close enough.
Following the patch, the firefly effect now only creates a single elemental explosion which barely does 50% damage to a red bar enemy. Tested this in numerous situations and the results are clear.
Additionally this was not documented in the patch notes, and now the exotic feels significantly weaker. It now hardly tickles red bar enemies, so the exotic perk is now very underwhelming as a result.
So what's the story here? Was this an unintentional nerf to what was already a fairly mediocre Forsaken exotic? Or was this an intentional but undocumented change? Any feedback on this would be greatly appreciated.
-
9 RepliesI haven't used that exotic because to me it is pretty useless and I rather use much better exotics. Plus if you like to run something like Ace of Spades that creates a Solar FireFly effect, what is the point? Making two explosions sounds more like a bug and they fixed it. I don't know how you can use that over the way better exotics the Warlock has.