I wish the mobile - survivalist - heavy perks were RNG based instead of static
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i don't have an opinion, i can survive with either load-out version, i'd just like them to have the integrity to at least put the right perks on their armor pieces; regardless of type remember in TTK, some of the artifacts would say "Int Dis" but when you switch the nodes you lost your Int and got Str instead? hogwash, i say