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originally posted in: World First Leviathan Completed!
9/14/2017 7:38:41 PM
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Pleasure Gardens is so buggy it's not even funny
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  • Edited by Primative BEAST: 9/18/2017 8:57:47 AM
    thank gosh im not the only one, and those below that said they never experience bugs are just full of themselves or don't want to admit it, read the forums you will read of hundreds of other people suffering in the garden only because of the bugs. Dogs spawn in safe room, Dogs sighting the crystal holders, Dogs not sticking to their built in paths and then sprinting 300mph to guardians that are 100 yards away completely hidden, Dogs doing a 180 degree turn before completing their path. definitely a handful of raid breaking bugs that make this raid a damn nightmare. I bet you money the first patch on the raid is for the dogs and the forth rift barrier at the boss fight. You can't deny this raid isn't without bugs, if they were gone I bet 80 percent of the negativity about this raid would stop. The baths were fine as was the gauntlet everything else was terrible and unenjoyable. I got me a rifle and a chest piece so gear I can't complain though it is bare bones and others are getting below light. A raid should be always begging your name to come back and play to satisfy the itch for gear this raid has done nothing but push me away and turn me off from it completely . I beat it after 12-15 hours majority of that with dogs and the boss bugs. Now that I have it finished I have no desire to even play it again until it has thoroughly been patched. besides I get better exotic gear drops playing heroic events with a buddy and a loot coin over the raid and that shouldn't be possible lol

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  • The dogs literally spot relic holders when they are vertical and out of line of sight from them, if Bungie is going to implement a stealth section it should actually be consistent. I like the idea of the encounter but the shit is a little forced difficulty due to the dogs getting alerted spontaneously at random points by random players even the relic holders.

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  • My team beat it, then got no loot from the chest and got booted to orbit with error code babboon. We lost our checkpoint, but it didn't count for the rest of the raid as a win.

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  • You're right, it is buggy. Hounds teleporting around the map. Hounds bring procted when no one is close. Snipers teleporting to random locations. People not getting stacks. There are a list of bugs in that area.

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  • [quote]You're right, it is buggy. Hounds teleporting around the map. Hounds bring procted when no one is close. Snipers teleporting to random locations. People not getting stacks. There are a list of bugs in that area.[/quote] Yeah. Spent about 5 hrs on it. Can't be bothered anymore. And I'm a day one d1 guy with hundreds of raid completions. Just can't get a coherent team, and even with one the bugs turn me off.

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  • Yea it's buggy for me too. Like when you put one of those staffs into its slot 2 appear, when no enemies come out to kill to actually get the staff or the staff just becomes available to pick up instantly.

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  • Its not buggy at all. Havent ran into a single glitch and ive been in there for hours lol.

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  • I'm having no problems. Maybe it's you/your team....

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  • Or you/your connection

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