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2/26/2017 10:51:44 PM
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Oy, don't forget to buff the super itself in general. No more short stops or swinging backwards or having to get two melees off to kill anyone.
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  • Edited by Hazuki: 2/26/2017 10:56:32 PM
    I usually try to avoid popping the super while around a corner. Instead I use Blink (yes, I do) to close the gap on a group while getting the jump on them, and pop Arcade Blade then. It works quite well if the player knows how to be sneaky and not attack while in the enemy's line of sight.

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  • I do still see that as a problem, but I'm still neutral towards shortstop mostly because of the fact that they don't happen to me that often.

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  • They happen more often than not. Had multiple warlocks double melee me because it stoped short ontop of them in touching them but blade shopped short enough to not register a hit. Don't even get me started on the whole melee roaming super vs ranged roaming supers (excluded Golden Gun for obvious reasons).

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  • Edited by Remiss Nycarae: 3/6/2017 2:21:13 AM
    I dislike that suncharge, a perk for a roaming ranged super, is capable of one-hitting me while I'm arc blading and have already hit the titan once with the arc-blade. That kinda deletes the purpose for the bladedancer.

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  • Edited by Hazuki: 2/26/2017 11:00:21 PM
    The times when I get a shortstop are aggravating indeed though. I think it's just an issue with the fact that Arc Blade needs to register a hit to do anything. Probably an issue with the whole melee registration thing that's been present since the start. Edit: But hey, don't take me as any kind of expert. I'm on Xbox and the average KD of people I see in PvP is literally further down than the nerfs to Arc Blade itself xD

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