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originally posted in: Make the Gunsmith relevant again
Edited by reegeee: 10/28/2016 11:01:18 AM
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I would like if one of the test weapons had an exotic quest. Eg you'd do the test weapon and then the next week it would be a green weapon with improved stats, the next week a blue weapon etc. All the way up to exotic with a different challenge every week. You could request a perk at each stage of the process. You could say choose between 3 and it would be RNG which one you'd get, and then at the end you'd have an exotic you'd fashioned yourself.
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  • Don't forget that there was a Gunsmith quest line that ended in an exotic - The First Curse. That being said, a (new) Year 3 exotic quest would be nice. <hint>Maybe in the hoped-for mid-year update?</hint> Side note: It would be nice if there was a way to get the mid-quest legendaries back - I kept my StillPiercer (and the other two which I think are crap) but several of my friends carelessly deleted it.

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  • Yeh, even though it was rock hard it was a good quest. I'd like a gunsmith exotic that you customised every step of the way though so it felt like it was your own gun. Would be awesome if you could name it too.

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