They are? I guess I never get hit by all of them. I get that it's class balance my problem is the mechanics of shoulder charge. If they don't give it a significant cooldown then it's mechanics need to change because currently the auto aim is ridiculous, you can jump and slide without interrupting it, and you can get health regen to proc off it and without it using the melee charge so that you have an immediate ohk melee that also regens health after the charge. If this was fixed it would be balanced without the cooldown. Jumping should stay but not slide
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