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Edited by CaesarAnavel: 4/14/2016 9:30:23 AM
2
Excellent podcast guys. For the folks that aren't going to listen or don't have time: [b]TL;DR/ CliffNotes[/b] - Suros focused fire will be the king of the new meta - comment during twitch about PvP and PvE being considered together by design team was BS, they only care about PvP and probably cannot at this point pay for coding to separate them now - yay pulse and fusion rifle buffs, handcannon ammo buff - sniper nerfs are the wrong kind... should have been a stagger or descope mechanic while taking fire - sniper meta will NOT go away (considering MIDA will also be max range) and HITBOXES are still broken - sniper ammo nerfs SCREW over the raids, can't move around to get ammo without allowing a wipe mechanic (and another example of PvP nerfs screwing PvE... despite the supposed global design synergy intended) - special weapons have been unbalanced since first sandbox change with shotguns, its not a problem of too much ammo being available - no reason for heavy weapon ammo nerf, steady use per graph provided BY BUNGIE, and more Jon Wiesnewski manipulation for nothing - revive overshield nerf likely to promote res-kills from ALL weapon types, not just snipers... but is it just in Trials or all game modes? - TLW hip fire damage nerf unnecessary and makes the gun useless, will be dominated by shotgun/fusion rifle + melee now - Voidwalker buffs... probably won't mean much? Will need to play them to see. - Bungie must have called up Remington and Scotch-Brite and said: "We need moar bullets and moar sponges and we need them now!" - mixed feelings on sunsingers not being nerfed... good move for class? bungie copout? [b]Thanks guys![/b] This was much better than Bungie's twitch. Keep up the good work and mix it up with both positive and negative viewpoints.
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