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originally posted in: How to improve Iron Banner
1/3/2016 2:10:28 PM
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Iron Banner just doesn't feel like an end game activity to me as IMO it does very little to actually help level up players. The rewards you buy from Saladin should be 300 light items from the start, not the 280 Vanguard vendor level stuff we're seeing. End of match rewards need to factor in contributions to the team when giving out rewards. It gets really old watching people with 2 caps and less than 5 kills get legendary loot while the guy with 10 caps and +15 kills gets a mote of light. Reforge should be allowed with Iron Banner gear and only Iron Banner gear. Once a guardian reaches rank 5 post match drops should be +310, SRL offered something pretty similar and this would give people a reason to keep playing once they hit the max rank. Just my thoughts
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  • I went from 302 to 311 on one character this IB. I don't do pve anymore and seldom have the few people I do trials with online and I don't want to lfg an entire group. For me trials was good.

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  • Congrats on the jump. However you would have made the same jump, if not more from completing the weekly raid challenge.

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  • He was pointing out that IB can level characters if they're lucky. My titan went from 297 to 306 this weekend thanks to IB. The fact that raiding offers 320s is irrelevant to the fact that for some people, IB [i]can[/i] level people up

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  • My suggestions are to ensure that IB levels people up on a rate that is on par with all other end game activities, in comparison to other end game activities Iron Banner is lacking.

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