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originally posted in: "Adapt"
11/18/2015 4:57:54 PM
7
Simple. The Titans deserve a ranged-attack super like the other two claaese The only problem with it is that the Titan has too much damage resistance. That---and the power of Cautery (healing after a kill)---needs to be dialed back a bit.
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  • Us blade dancers have hunger blade and we die while healing at times. And a hammer gets his health back even while being damaged.

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  • That's not the problem. What leaves Bladedancers vulnerable is that you have to close to within melee distances in order to strike your victims in most cases. Whereas a Sunbreaker can just throw a flaming hammer all the way out to mid-range. So you can DPS a bladedancer while he's trying to close, or team shoot one while he's focused on one victim. A Sunbreaker can just turn in a circle and chuck hamnmers---and OHKs----in every direction. So he can conceivably kill everyone who is trying to team shoot him, before they can manage to actually do enough damage to kill him.

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  • Was just commenting to your regeneration comment on health and shields. But the real problem on top of anything is the tracking and horse shoes!

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  • It's a Titan though. Their whole thing is having an increased armor stat.

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  • For PvE, that's fine. But for PvP, it unbalances the game. Because you have one class with a super that is almost impossible to counter unless you either hit it with another super....or you coordinate an entire fireteam to deal with it. Which is why when someone else mentioned yesterday about having to deal with a full fireteam of six Sunbreakers, I was serious about saying I would have quit the match and left to go to orbit. I had the experience of playing against a team where 4 of the 6 were Sunbreakers last IB, and the OP nature of their super made it IMPOSSIBLE to defend or hold any territory when one of them was using their super.....and they way they were chaining their supers, one of them was in it about every 30-45 seconds.

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  • Completely agree make forgemaster and cauterize under the same tree so you either have reasonable hammers and healing or a hailstorm of hammers but no healing

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  • Finally someone gets it

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