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originally posted in: Idea Center for Strike Improvement
8/30/2015 12:37:03 AM
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Zone For Valus Ta'Aruuc
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  • Put some friggen Gun Turrets in for the players to use against him that would be capable of actually stunning his ass and force him on the defensive instead, making him have to rely more on his soldiers to help him during those moments. Players would need to switch back and forth between offense and defense, with someone manning a turret while the others protect them. The turrets should prove to be optimal damage against him, allowing you to take a solid chunk out of his health bar with a consistent barrage from it which likewise makes him turtle. Once his health hits a certain threshold, he'll flip out and go all berserk with artillery fire intended to destroy the turret itself. This then forces players to take up position at the next turret. Regular arms fire will also work against him like it does now, but it won't be nearly as effective as said turrets, giving players an actual reason to go and use them during the battle.

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  • Its a fantastic idea mal! I think its one of the best yet for that chump

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  • Less hit points. All people do on that strike is hide and snipe for a half hour because he takes so much damage and there's so many smaller enemies.

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  • His hitpoints are pretty low already, they lowered them awhile ago

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