I think SUROS needs a buff now as well. They really do need to give its damage back to what it was before the 1.1.1 nerf, because it really doesn't compete with other top tier weapons anymore. Especially wasting your exotic slot for it in pve.
I think they need to 1) give the damage back 2) fix the SUROS perk so that the actual bottom HALF of the mag deals bonus damage like it says in the description. Or, increasing the chance of health regen after kills to better compete with red death.
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I want Suros to get its damage back it should be the best at range compared to every AR and win in most short engagements but not at ranges that pulse and scout rifles excel.
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Agreed. Bungie really screwed that entire weapon class in general
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Edited by aem: 3/28/2015 3:36:49 AMYea. ARs need to be buffed again. And just to add, MIDA should get something as well. Great speed and weapon handling but as the only scout rifle exotic. I got it before this weekend,I had great fun with it, just feels underwhelming sometimes. In general I think high caliber rounds should act differently across weapons. In that it's reeling effect, affecting weapon handling, should differ among the weapon types.
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I feel ya man. My idea for MIDA is to actually have all elemental damage on it that you can switch between similar to the murmur. You can switch between arc, void, and solar. It would reinforce its name as the "multi tool" and think it would be pretty cool and give it an edge over other scouts such as the fang.