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Destiny

Discuss all things Destiny.
3/27/2015 3:37:00 PM
3

A lesson from last Gen Skyrim.

Loot Space?

19

Vault decision?

6

I've been so happy with Destiny from day one. They sold us a game that was more or lesson a finished product (even if there is some speculation that the game was cut short) and I have had endless hours of fun. Now after reading the Destiny Weekly update regarding the much awaited Vault space I can't but wonder what they think an extra 4 spaces for armour...4 spaces for material items and 16 or so extra spaces for weapons is actually going to achieve. I mean let's face it...there are so many weapons/armour/shaders etc in this game the new slots barely cover it. Then I hear something about last gen not being able to support such an increase beyond what they are suggesting in the next update... Which brings me to the title of this post. Am I wrong in saying that certain chests in your households, draws and cupboards in the Elder scrolls Skyrim could hold infinite amounts of loot...even providing you with a room to display it all... Why is vault space such an issue? With the up ing DLC in guessing 100's more items will available and we have 4 new spaces to put them in or 16 spaces for new weapons... Why do we not have infinite space like the Elder scrolls Skyrim which came out over 5 years ago on last gen consoles?

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  • Because in Skyrim you're not online with a bunch of other people in one area with their own different weapons and armor setups displayed on their character. Basically there isn't nearly as much going on in skyrim and they are two different styles of games all together, I mean sure they share similar traits but are still vastly different.

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