Replace the perk that extends gg duration with one that grants a shield on kill. Make you choose between spamming knives, dot, or survivability, and gets rid of the perk I just couldn't wrap my head around ever needing.
Edit: The perk I mean is the one where throwing knife kills extend gg duration. Wasn't sure that was clear enough.
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I get you, I [b][/b]never [b][/b] use that perk because please, why would I throw a knife when I'm super?? I also think the perk that increases damage on a blink strike when you hit the enemy from behind could be replaced by a shield perk. Would need a cooldown though
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Nah, blade dancer is fine with fast twitch and hungering blade. Putting a shield on GS would keep it in line with the other classes as well. One sub gets a health regen perk, the other gets a shield perk, same as warlocks and titans.