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originally posted in: Are more classes better?... (RPG)
12/11/2014 2:41:16 PM
11
That depends. More classes is better only if the classes are varied and interesting. For example: • Warrior (swords, shields and dual wielding) • Alchemist (brews potions and 'grenades') • Mystic Knight (combination of sword and sword based magic) • Thief (capable of stealing and being hard to hit) • Wizard (offensive magic) • Cleric (healing magic) • Green Mage (magical buffs and debuffs) • Battlemaster (heavy warrior capable of buffing and some debuffing) • Monk (hand-to-hand combat and chi attacks) No one will enjoy a game if you have 5 different 'warrior' variants with little to no difference between them.
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