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12/4/2014 1:39:33 PM
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  • Edited by TheHaraamPolice: 7/8/2021 1:54:48 AM

    Started a new topic: Solstice gear/ornaments(1 Reply)

  • Can we get some sort of filter to auto dismantle gear of a certain rarity function like auto dismantle rare and uncommon. Stopping to dismantle an inventory full of blue gear gets annoying when you farming various activities.

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    • it would be pretty cool to have xbox achievements, like some or even all of the triumphs are xbox achievements,too. I don’t think destiny 2 has any xbox achievements, so this would be a good addition

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    • I would like to put a suggestion for the next seasonal armor to have shoulder capes. If not for all characters then for warlock and Titans. I definitely would love to see shoulder capes on titans for the reason that they are the closest to knights. After watching the Saint 14 art work for season of the splicer it looks as though extra cosmetics such as hanging chains and cloth would work very nicely.

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    • After completing the season pass you should get both bright engrams and old seasonal ornaments and have them alternate every five levels. I stopped playing destiny after warming so I missed all of the seasonal ornaments before season eleven. When I started playing again I saw all of these cool armor ornaments and asked a friend how to get them and was disappointed when I heard they were no longer available. So instead of just vaulting these amazing ornaments that the artist probably spent a lot of time on you should let people reacquire them with some work. You could make it so that every five levels the player will alternate between getting a bright engram and one random ornament from the past seasonal sets. This would not include the eververse ornaments and hell you could even make it cost 5-10 dollars to get a deluxe season pass that allows you to get old ornaments after you complete the actual season pass. The possibility to get old ornaments would give people incentive to play after completing the pass which is one of the biggest problems in destiny right now. You could even make it so the ornament you receive is class-specific to make the grind even longer. Adding a way to get the ornaments back into the game will incentivize both new players who never got any of the old ornaments and old players that may have missed a few to keep playing when they finish the seasonal content. This idea could also be a way to monetize old content that you don't have to do any additional work for.

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    • Started a new topic: Storage box for old weapons(1 Reply)

    • An idea for a new stasis exotic. A rocket that works like the lasting impression perk but instead of a timer it's proximity based. Once it's set off (similar detination to the fallen slow mines) it does a pulse that slows/freezes you for 1 second followed by an ice shrapnel explosion that spreads out the further from the focal point which equals less damage because less shards are hitting you rather than drop off

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    • Do remote control emotes like the hunter would have a remote control sparrow. Warlock remote control ship. Titan remote control tank.

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    • Bungie, I have an idea for a stasis subclass for the hunter(you know there's the class then the subclass(or ability with sub-ability)) . So instead of two mini throwabke scythes, I was thinking of one big scythe(like the Grim Reaper scythe). And it could be called "Way of The Reaper" and there could be a quest and everything. And the quest could be named "To Be A Reaper".

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    • I am not sure what demographic I sit in for this game but I know I am not the only one who feels this way. I am a husband, father of 3, Grandpa to 2, and employed full time. I started Destiny a little over a year ago to play with my son who has since moved on to more challenging content with his friends and clan since my play times are somewhat sporadic. I have been gaming since I was young and love the cross over shooter and MMO that Destiny provides, but what I struggle with is ideology that is driving the game. So here are my QOL suggestions that I hope you at least understand where myself and, as I have read, many others are coming from. 1. Please stop locking content behind pre-made teams: I do enjoy multiplayer games, I love the matchmaking feature and the fire team joins, but I am not a very social person. I do not, and will not use social apps in order to achieve an invite. I do not join or make PlayStation parties. If there is a need to adjust loot tables and/or rarity of drops to achieve this matchmaking I am sure those joining this way will understand. All the content that is driven and designed for coordinated fire teams for impressive rewards is great, and I am not asking you to alter that for them. I only ask that a little bit more thought be directed on including a large portion of your player base in ways that we do not feel that the best content is "Not for Me". 2. Please adjust the pinnacle rewards so that you have a greater chance of getting something that you need: I am not saying there needs to be more venues for pinnacle gear as my first suggestion will remedy that portion, but it is tiresome getting multiples of the same armor or weapon slot. Recently I was stuck at light level 1252. I had probably 3 of each weapon slot drop at 1253, and at least 6 rewards were arms. Every piece was 1253 except legs and chest. With the limited content/chances to gain pinnacle rewards it is extremely frustrating and makes me question whether or not my money is well spent on the next seasons. This conundrum often makes the reward system geared towards those with nothing but time on their hands and essentially "Not for Me". 3. Allow the toggle of matchmaking on every level of play: I prefer to run strikes in match made parties, it is simply more fun that way. Though, there are times when I have a small window to play and I need to achieve something like 150 Fallen kills in strikes. Granted I know this is a weekly achievement most times, but for someone like me that is a tall order some weeks, especially on 3 separate characters. I have to run all 3, constantly switching throughout a week, in order to get all my characters to soft cap as fast as possible in a season. This has to be done so I can then try and start building even one character past that, because of the afore mentioned rewards and slot drop percentages. It can take a non-raiding, mostly solo, player an entire season to even get 5 levels above the Powerful Tier cap. At least I believe it will, since I have never gotten above 4. This is frustrating when it comes to things like the Legendary lost sectors that provide the reward (best chance being solo) that you want but is 10 to 15+ light levels higher. I know the artifact helps a ton, but when you are looking at hitting level 200 in order to stand a chance for this content most times it becomes an easy pass. That just adds another part of an otherwise awesome game into the vault of "Not for me". In closing it is not unfathomable to reach a conclusion that hitting the "Not for Me" wall too many times is what will ultimately drive a huge portion of your paying players away. I hope you read this and understand I am not griping or asking you to tailor your amazing game to my needs or the needs of those like myself. No, I am just asking for a some consideration and a little more effort spent on trying to make sure all feel included in the content to a larger degree. Mind you this is not coming from a new player either, but a veteran of MMORPGs the like of WOW, Rift, SWG, SWTOR, Ever Quest (I and II). A staunch FPS competitor of classics like Quake (I,II, and III), UT (most all of them), HL, COD (well pretty much all of them). I have done so many mic'd up raids and or clan tourneys its not even funny. I have spent hours/days/weeks planning guild/clan activities some going perfectly and some spent wiping on the first dungeon boss so many times you have no option but to laugh with your friends and push forward. I am MUCH older now, and my time not as free as it used to be. Please do not let Destiny be the staple for future designs to push aging veterans like myself out of the gaming realm. Thank You.

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    • Nerf Hunter Stasis - people abuse the recharge time of the wall ability and it makes the game unfair for people who havent bought Beyond Light, the game is literally pay2win at this point

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    • Please please please stop letting banshee sell stuff for planetary materials that you can no longer acquire. It is incredibly annoying that I can only but materials from him, and I am pretty sure spider as well, on days that the rotation deems it so. It halts all progress that you may be able to make due to an oversight. So can we get it out of there cause I am not sure how anyone else feels about it but in general I would say it is bad to go.

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    • I need help with an error code Arugula, I can’t play the story beyond light at all. It kicks me to orbit everything I get to the first encounter in the Europa story mission.

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    • Nerf all crazy good guns like jotuun izanagis and any rocket, sniper, shotgun or anything like that on crucible so they won’t spam people with them and actually get kills based on skill with ars sidearms and hang cannons not 1 hitters

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    • I’d be great if you could pair people up on survive and any crucible matches based on records of stats so based on kills efficiency and make it evenly paired not all good people on one team and maybe one good person on the other

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    • Give a penalty to people who don't capture any zones in control. So tired of playing decent kda games with 8+ captures and losing only to see glory hunters on my own team inspired by their favourite youtuber not capturing any zones. It doesn't matter how many kills you get if you're constantly power played. Also maybe add clash as a standalone game mode to give these people somewhere to go and compensate for their inadequacies.

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    • rework the catalyst for the tommys matchbook because at the moment all it does is give you a very small recovery boost for only like three seconds (which doesnt really do anything since when the perk is active you`re caped at a fraction of your full health). Instead make it do something way more usefull like healing you for a portion of your max health/shields for every hipfire kill and refunding a little ammo to the magazine for every hipfire precision kill. this would improve the catalyst and the masterworked weapon by alot since killing ads would heal you and if you`re good with hipfire you can shoot like you have the actium war rig equiped. Sincerely Someone who loves the matchbook but hates the catalyst.

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    • Please Bungie keep the campaigns after the vaulting. At the very least just the Red War http://chng.it/XLY49h6mnM

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    • Started a new topic: axe weapon suggestion(1 Reply)

    • It would be pretty sweet if you put the empyrean cartographer set for sale in the Eververse for those that missed it.

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    • A crucible zombies game mode, instead of zombies it could be like taken or even better SIVA infection with swords.

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    • Open all content to 1-6 players other than dungeons/raids rather than having specific 1-3 content. If you want to game with just your friends, either because that's your preference or because you're targeting a specific quest etc, it would be nice to be able to do this with just 2 of you, or maybe 4 or 5 of you. Especially restricted if there's 4/5 of you, you can really only play gambits and crucibles together unless you're willing to match make with strangers for raids etc. Perhaps scale difficulty 1-3 players? 100%, 4 players? 115%, 5 players? 130% difficulty etc etc. This would allow all players, irrespective of numbers in the fireteam, access to all content except raids and dungeons. You could make dungeons 3-6 so again, more variety of there are 4/5 people together in a fire team. If there are 4 of you in a fire team, you can't even fly to a planet to do public events together unless you're willing to have two parties and one repeatedly jumps on and off the planet until they load into the same instance as their friends. It means, other than dungeons at 3-6 player restriction and raids at 6 player restrictions, all fireteams of any size can play together through the rest of the contents. Special events like whisper of the worm shouldn't change as they are very specific, targeted events and don't impact the overall game Is this at all possible?

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    • This game is why to much stuff ill play it case. I like the sizes of the maps and. Some of the eepons. Mods system. Is stupid. I quite useing half the dumb stuff. Quit doing raids. And most the guest. I know im never going to be great at this game half the time. I just curse at it but. Love shoting the enemys. Love the maps. Thank god. But decifed not paying ant more fo play a game i dont get half of the stuff. Old guy

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    • Skill based matchmaking. I absolutely SUCK at the game and I DESPISE going into a game of just any activity and having enemy team literally kill the whole lobby 10 times meanwhile I finish the game with like 10 kills at max. Please at least consider doing skill based matchmaking in future updates.

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    • Edited by Morgan Freeman: 3/22/2020 9:04:23 PM
      i have an idea... can you make a hand cannon like Erianna's Vow, but without the scope so it just has the sight that is behind the scope

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    • Edited by Sturgeon Surgeon: 3/20/2020 8:24:18 PM
      sorry wrong thread

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