I think the vehicles should stay the same. They bring some unevenness to the game as in combat, which might be uneventful otherwise. When i see a vehicle, lets say the lighter one that looks like a speeder, its easy to kill the driver and either steal or sabotage the vehicle, so they are easy to dismiss. The tank is a bit harder to deal with but its still possible, which provides a new scenario to the combat. Instead of just fighting people over and over, you need to readjust and access the situation for what it is. This also goes for the turret witch is easier than the tank you just need to catch it off guard. What would really make vehicles easier to deal with would be to add team chat with mics so you can coordinate around the battlefield saying where vehicles are and where to go to distract them. That is just my personal idea to deal with vehicles without having to nerf them and just being able to dismiss of them by firing a strong auto rifle first at it.
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I just don't like having a tank ruin my flow when i'm trying to capture a zone. They at least shouldn't be able to move into a zone. They can shoot in y'know that seems more fair but go in there... no. Thats my opinion. The Pike can stay as is.
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I really agree to the zone argument, becuase when they move into one they just flag camp all the time, they should be defenders and not assualt focused.
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The trouble I have with the "zone" method is that the C flag on First Light is completely open from the door way. They could move the flag to the other side of those boxes so a tank shell wouldn't be able to kill you whilst capping it?